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Jan 10, 2019 During Restart Error Message - Application failed to initialize -0xc0000142 appears. What is this and what does it mean. Computer is HP PavilionElite, Vista Home Premium. Civ V has been crashing with a 0xC0000005 exception code. Steam SteamApps common Sid Meier's Civilization V CivilizationV_Tablet.exe Process Architecture: x86. How To Fix The Application Was Unable To Start Correctly (0xc0000142) In Windows 10 1. The first thing, reboot the machine then check if you can run the application. How to fix 0xc0000142. A Civilization IV mapmaker, a kotor mod tool kit, steam, and lastly Unreal Development Kit. This should replace any.
I have tried verifying the games cache, doing a clean install, reinstalling my Nvidia drivers, running in Windows 7 compatibility mode, launching it with administrator privileges, and still it crashes either on or before the initial loading screen. This is one of my most played games and I had basically no issues with it on Windows 7, this only occurred after the update. At first I thought it was a DirectX issue due to Civ V, Rogue Legacy and Rocket League being 3 of the games not working, however I managed to fix the other two just by launching with admin privileges, so I'm not sure what the issue is. I will post my specs just below this post and then one of the error messages I've had with the game, as I'm really not sure what else I can do. Thank you for any help you can give me.
EDIT: Another piece of info I thought would be useful, this is running on Windows 10 Pro 64bit, my laptop runs on Windows 10 Home Premium 64bit, and it launches Civ V perfectly fine, even plays better than it did on Windows 7.
System Specifications:
CPU: Intel i5 3570k Quad Core Processor (3.4GHz)
Motherboard: ASUS P8Z77-LX V
GPU: Zotac 4GB Geforce GTX 970
RAM: Corsair Vengeance 16GB 1600MHz (2 x 8GB)
PSU: Corsair 650W Power Supply
One of the error logs I get when Civ V crashes (From Event Viewer):
'Faulting application name: CivilizationV_DX11.exe, version: 1.0.3.279, time stamp: 0x546cd0a8
Faulting module name: ntdll.dll, version: 10.0.10240.16392, time stamp: 0x55a85cc1
Exception code: 0xc0000005
Fault offset: 0x00055635
Faulting process ID: 0x37d4
Faulting application start time: 0x01d0d0216b29038d
Faulting application path: C:Program Files (x86)SteamsteamappscommonSid Meier's Civilization VCivilizationV_DX11.exe
Faulting module path: C:WINDOWSSYSTEM32ntdll.dll
Report ID: 29e77523-bdee-4b7d-9ab8-81894f236981
Faulting package full name:
Faulting package-relative application ID: '
Error 0xc0000142 civiliztion 5 - 2K Games Sid Meier's Civilization V for question. How To Fix Sid Meier’s Civilization VI Errors, Not Starting, Crashes, Optimization for Performance Issues. How To Fix Sid Meier’s Civilization VI Errors, Not Starting, Crashes, Optimization for Performance Issues. By Denis Last. Click on Edit List and add “SteamApps common Sid Meier’s Civilization VI Base Binaries Win64Steam. Easy steps to get rid of civ beyond earth application error 0xc0000142 problems! The post will introduces what is civ beyond earth application error 0xc0000142?
Developers | |
---|---|
macOS (OS X) | |
Linux | |
Publishers | |
OS X, Linux | |
Engines | |
Release dates | |
Windows | September 21, 2010 |
macOS (OS X) | November 23, 2010 |
Linux | June 10, 2014 |
Civilization | 1991 |
Civilization II | 1996 |
Civilization III | 2001 |
Civilization IV | 2005 |
CivCity: Rome | 2006 |
Civilization IV: Colonization | 2008 |
Civilization V | 2010 |
Civilization: Beyond Earth | 2014 |
Civilization VI | 2016 |
General information
- PC Report - Sid Meier's Civilzation V on Linux
- 2K Games Forum - Official Civilization V forum.
- Steam Community Discussions
- Steam Workshop
- Steam Forum Troubleshooting Thread - Troubleshooting Guide for Windows version.
- CivFanatics very large Civilization community.
- 1Availability
- 2Essential improvements
- 3Game data
- 4Video settings
- 5Input settings
- 6Audio settings
- 8Network
- 10Issues fixed
- 10.1General
- 10.2Multiplayer
- 10.3Windows
- 10.4Linux
- 11Other information
Availability[edit]
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Gamesplanet | Sold by 2K Games. | |||
Gamesplanet | Sold by Aspyr Media. | |||
Green Man Gaming | ||||
Mac App Store | Campaign Edition. No online play. | |||
Steam |
- All Windows and Linux versions require SteamDRM.
Version differences[edit]
- The Campaign Edition does not support online play; LAN multiplayer can work with other Mac App Store versions, or with the Steam version, if they are the same version. However, they are often updated at different times, so it can be months before they get the same update and are compatible.
- The Complete Edition includes all DLC.
Downloadable content (DLC) and expansions
Name | Notes |
---|---|
Gods and Kings | |
Brave New World | |
Wonders of the Ancient World | |
Explorer's Map Pack | |
Civilization and Scenario Pack: The Vikings | |
Civilization and Scenario Pack: Polynesia | |
Civilization and Scenario Pack: Mongols | |
Civilization and Scenario Pack: Korea | |
Civilization and Scenario Pack: Babylon (Nebuchadnezzar II) | |
Double Civilization and Scenario Pack: Spain and Inca | |
Cradle of Civilization: Mesopotamia | |
Cradle of Civilization: Americas | |
Cradle of Civilization: Asia | |
Cradle of Civilization: Mediterranean | |
Scrambled Nations Map Pack | |
Scrambled Continents Map Pack |
Essential improvements[edit]
Mods[edit]
- Mods are available through multiple distribution channels. Easily accessible through the Steam Workshop, as well as manually installable. Popular sources include CivFanatics.
- You must activate a mod after installing in order to make it work. To do so, enter the Mods menu and tick the checkbox next to the mods you want to activate.
Manual mod installation[citation needed]
Notes
|
Increasing the zoom level[edit]
Manually edit config.ini[citation needed]
Notes
|
Skip launcher[edit]
Skipping new launcher[1][2]
Notes
|
Skipping old launcher[citation needed]
Notes
|
Skip intro videos[edit]
Delete/rename video files[3][4]
Notes
|
Skip legal screen[edit]
Skipping legal screen[citation needed]
|
Skip mods warning[edit]
Skipping mods warning[citation needed] 1. Open 2. Find lines: 3. Replace them with: 4. Save the file. |
Game data[edit]
Configuration file(s) location[edit]
System | Location |
---|---|
Windows | %USERPROFILE%DocumentsMy GamesSid Meier's Civilization 5 |
macOS (OS X) | ~/Documents/Aspyr/Sid Meier's Civilization 5/ |
Linux | $XDG_DATA_HOME/Aspyr/Sid Meier's Civilization 5/ |
- This game follows the XDG Base Directory Specification on Linux.
- The configuration can be found in
config.ini
. - User preferences can be found in
UserSettings.ini
. - Graphical settings for DX9 mode can be found in
GraphicsSettingsDX9.ini
. - Graphical settings for DX11 mode can be found in
GraphicsSettingsDX11.ini
.
Save game data location[edit]
System | Location |
---|---|
Windows | %USERPROFILE%DocumentsMy GamesSid Meier's Civilization 5Saves |
macOS (OS X) | ~/Documents/Aspyr/Sid Meier's Civilization 5/Saves/ |
Linux | $XDG_DATA_HOME/Aspyr/Sid Meier's Civilization 5/Saves/ |
Steam | <Steam-folder>/userdata/<user-id>/8930/ |
- Save files are differently named for each OS, but are compatible when saved with the same version. To use them, you will need to rename them.
Save game cloud syncing[edit]
System | Native | Notes |
---|---|---|
Steam Cloud | Only 10 saves can be synced. Select 'Steam Cloud' in the Save menu to access. |
Video settings[edit]
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Interface does not scale with resolution, and can be quite small in 4K. It's recommended to have both the 'Auto Size Interface' and 'Small Scale Interface' UI options unchecked. | ||
Field of view (FOV) | Camera can be zoomed in-and-out freely. | ||
Windowed | |||
Borderless fullscreen windowed | See Borderless fullscreen windowed. Enabled by default on Linux. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | MSAA, up to 8x. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | No frame rate or refresh rate cap.[5] |
- Requires a resolution at least 768 pixels tall.
- Direct3D 11 graphical features, including anti-aliasing, are not available in the OS X and Linux versions of the game.
Borderless fullscreen windowed[edit]
- Functioning using Borderless Gaming.[6]
- Mouse offset may be 15px off vertically.
Change resolution[7]
Notes
|
Input settings[edit]
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | See Remapping. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | Only available on Windows 8 and later. | |
Controller | ||
Controller support | Official Steam Controller bindings only. |
Steam Input | |
---|---|
Steam Input API support | Official Steam Controller bindings only. |
Hook input (legacy mode) | |
Official controller preset(s) | |
Steam Controller button prompts |
Remapping[edit]
Edit CIV5Controls.xml[8]
|
Audio settings[edit]
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, SFX, ambience and speech. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | Windows-only. | |||
French | ||||
German | ||||
Italian | ||||
Japanese | Windows-only. | |||
Korean | Windows-only. | |||
Polish | Windows-only. | |||
Russian | Windows-only. | |||
Spanish |
VR support[edit]
3D modes | Native | Notes |
---|---|---|
vorpX | 2D Officially supported game, see official vorpx game list. Note: Game is on the official list but has not been confirmed to be 3D yet. |
Network[edit]
Multiplayer types
Type | Native | Players | Notes |
---|---|---|---|
Local play | 6 | Hot seat | |
LAN play | 6 | Campaign Edition only supports LAN with other Mac App Store players. | |
Online play | 6 | Campaign Edition does not support online play. | |
Asynchronous multiplayer | Via the Pitboss system. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 53, 80, 1745, 1795, 3074 |
UDP | 53, 88, 1745, 1795, 3064, 3074 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support[edit]
3D modes | Native | GG3D | Notes |
---|---|---|---|
Nvidia 3D Vision | 3D Vision Ready. GG3D certification might be unjust.[9] | ||
TriDef 3D | |||
iZ3D |
Issues fixed[edit]
General[edit]
Mods disappear, fail to download[edit]
Clear the Mod Database[citation needed]
|
Game corruption[edit]
- This may be caused by database files and user settings becoming damaged.
Erase game cache[citation needed]
|
Remove user settings[citation needed]
|
Checkerboard patterns[edit]
Decrease MaxSimultaneousThreads[citation needed]
|
Gray tiles, tiles not loading[edit]
Enable MinimizeGrayTiles[10]
|
Crash after starting a new game[edit]
- This is particularly important on DirectX 9 or graphics cards with low memory.
Fog of War Crash Fix[11]
|
Can't select units or end turn[edit]
- If you have a delay in units responding, or the end turn button does not work, try the following:
Disable EnableGameCoreThreading[citation needed]
Notes
|
Leaderhead crash[edit]
- The game may crash when meeting other leaders.
Change Leaderhead Quality[citation needed]
|
Disable Leaderheads[citation needed]
|
Restore the original launcher[edit]
Restore the original launcher[citation needed]
Notes
|
Multiplayer[edit]
- The latest patch resolves most of the reported multiplayer bugs.
Multiplayer Games Dropping or Disconnecting During Play[edit]
Sometimes players will be dropped after a multiplayer match has progressed for several dozen turns or more. After reloading the game, the player will repeatedly disconnect. This problem can be caused by an insufficient MTU value on the network connection. Changing it before starting the multiplayer game can often fix the problem. To do so, enter the following in the command prompt:
Set network MTU value[citation needed]
|
Windows and OS X version mismatch[edit]
The OS X version is not handled by Firaxis or 2K Games, so they only develop patches for Windows. Another company (Aspyr) handles the OS X version of the patches, after they have been released on Windows. As a result, OS X patches are released later than Windows patches. You cannot play multiplayer unless the versions match, so after a Windows update, you cannot play online against OS X until the OS X has also been patched.
Windows[edit]
Unable to run DirectX 11[edit]
If the DirectX 11 option is unavailable, try the following.
- Ensure Steam is not running in Compatibility Mode.
Disabling Compatibility Mode[citation needed]
|
- This may also be caused by out of date drivers.
- DirectX 10/11 Mode will not work on XP.
- Not all video cards are capable of running DirectX 10 or 11, even with Windows 7. Intel Core i3 integrated graphics do not support DirectX 11 Mode in Civilization V.
Crash and BSOD with DX11 fullscreen on laptops[edit]
On some old laptops with a combination of Intel integrated graphics and a pre-GCN AMD GPU, the game will fail to start in DX11 mode if fullscreen is enabled. Such a crash also corrupts some of the internal state of the AMD driver, resulting in a BSOD if you try to start the game a second time, or activate the AMD GPU in any way. The system regains stability upon reboot. This is likely a bug in the AMD driver that will never be fixed due to the end of support for these old GPUs.
Workarounds:
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- Use DX9
- Edit GraphicsSettingsDX11.ini and set FullScreen = 0. You may want to use borderless windowed.
Disappearing cursor[edit]
- Enabling pointer trails in Windows may cause the cursor to disappear or act strangely. Disable this feature while playing.
Black screen (anti aliasing issue)[edit]
- Enabling anti-aliasing on DirectX 11 mode may cause the game to turn black. It is recommended that you enabled anti-aliasing through your graphics software, and not the game. If antialiasing is enabled and this issue is present (causing the screen to be black), you can edit
GraphicsSettingsDX11.ini
to fix this.
Issues with resolution (screen cutoff)[edit]
Sometimes after installing the game, the game resolution will be larger than the screen and parts of the game will be cut off. To fix this, go into options and change the game resolution. If you are unable to access the options, manually edit GraphicsSettingsDX9.ini
or GraphicsSettingsDX11.ini
(depending on which DirectX mode you use) in %USERPROFILE%DocumentsMy GamesSid Meier's Civilization 5
to the correct resolution (1024x768 Minimum).
Virtu MVP[edit]
If the game does not run, or will not start most of the time, and nothing else seems to fix the problem, Virtu MVP might be causing the issue. Try unchecking Civ 5 DirectX 9 and Civ 5 DirectX 10/11 in the Virtu MVP control panel.
Issues with opening movies[edit]
If the game crashes to desktop or loads to a black screen, then there may be an incompatibility with the video files. Deleting the WMV video files from the Civilization V folder may allow the game to run, as the expense of losing the opening movies.
The video files for Civilization V are located in the installation folder. If you have Gods and Kings, you will also need to delete the videos from <path-to-game>AssetsDLCExpansion
'N' Versions of Windows may not be compatible with the opening videos.
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Linux[edit]
Audio stuttering[edit]
To fix the audio stuttering when using PulseAudio just follow this guide:Setting the default fragment number and buffer size in PulseAudio
If the issue persists, close the game, run pulseaudio -k and start the game again.
Game crashes on launch[edit]
If your game crashes immediately after launching it you can try changing your launch options to:LD_PRELOAD='./libcxxrt.so:/usr/$LIB/libstdc++.so.6' %command%
or:LD_PRELOAD=/usr/lib32/libopenal.so.1 %command%
Other information[edit]
API[edit]
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | |
OpenGL | 3.3 | OS X and Linux only. |
Shader Model support | 3, 5 | |
64-bit executable |
Middleware[edit]
Middleware | Notes |
---|---|
Audio | Miles Sound System |
Cutscenes | Bink Video |
Multiplayer | Steamworks |
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System requirements[edit]
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista SP2, 7 | Vista SP2, 7 |
Processor (CPU) | Intel Core 2 Duo 1.8 GHz AMD Athlon X2 64 2.0 GHz | 1.8 GHz Quad Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | ATI Radeon HD 2600 XT Nvidia GeForce 7900 GS Intel Core i3 integrated graphics 256 MB of VRAM DirectX 9.0c compatible | ATI Radeon HD 4800 Nvidia GeForce 9800 512 MB of VRAM DirectX 11 compatible |
Sound (audio device) | DirectX 9.0c compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.8.5 | |
Processor (CPU) | Intel Core 2 Duo 2.4 GHz | Intel Quad Core 2.4 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | ATI Radeon HD 2600 Nvidia GeForce 8600 Intel HD 4000 256 MB of VRAM | 1 GB of VRAM |
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Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | SteamOS, Ubuntu | |
Processor (CPU) | Intel Core i3 2.4 GHz AMD A10 2.4 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GT 640M AMD Radeon HD 6450 Intel Iris Pro 1 GB of VRAM |
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- Ubuntu and other distributions of Linux should be compatible with the game, albeit this isn't guaranteeed.
- Intel Integrated video chipsets (GMA 9XX, HD 3XXX) are officially unsupported with SteamOS and Linux, although they might work anyway.
References
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- ↑Sid Meier's Civilization V :: New and Improved Launcher Added to Civilization V and Civilization VI
- ↑How to bypass the stupid launcher | page 3 | CivFanatics Forums
- ↑How to skip start-up logos (NOT the intro movie) :: Sid Meier's Civilization V General Discussions
- ↑Trezker comments on Can you skip the annoying Civ 5 intro screens?
- ↑New 120Hz Games Report
- ↑Verified by User:Andytizer on 18 June 2012
- ↑Play all your games in Windowed borderless mode. - Page 9 - Steam Users' Forums (retrieved)
- ↑'F12 conflict; how to remap keys?' - Steam Community Discussions
- ↑Civilization V | GeForce
- ↑Civ V Hot fix released - Civilization Fanatics' Forums
- ↑Problems after the latest patch? :: Steam Community Discussions
- ↑PSA: You can disable the new CIV 5 launcher by typing 'ineedlegacyaccess' into the betas tab. : civ